На форуме конструктора игр Silent Walk FPS Creator нашел такую вот тему про OmniGM. Этот проект делается по Silent Walk FPS Creator 1.2. Особености:
Quote
-Based on OGRE
-Q3Map2 based BSP/map compiler
-OpenGL Renderer - For portability
-Bump Mapping - Maybe Parallax?
-Water Reflection/Refraction
-Dual map editing
-Complete GPLv2 Licensed Code Base - So you can add thing yourself
-Field of View.
-Bloom
-Megatexture technology - Thanks to John Carmack's innovations in texturing.
-Dynamic Shadows - Much like Doom 3
-Binary Space Partitioning - Google it
-Sky Boxes and Spheres
-Multiplayer modes - I'm not too sure about this one
-Not limited to FPS games