Поверь можно, я хотел слить сервер какой нить игры, посмотрел допустим соединение игры Вормикс 
 Code
package  
 { 
     import Preloader.*; 
     import flash.display.*; 
     import flash.events.*; 
     import flash.filters.*; 
     import flash.net.*; 
     import flash.system.*; 
     import flash.text.*; 
     import flash.utils.*; 
     import ru.kubline.preloader.gui.*; 
     public class Preloader extends Sprite 
     { 
         private var stageHeight:int = 590; 
         private var startScreenSaver:MovieClip = null; 
         private var progressBar:ProgressBar = null; 
         private var timer:Timer; 
         private var engineUrl:String; 
         private var loader:Loader; 
         private var userStore:SharedObject; 
         private var wrapper:Object; 
         private var baseUrl:String = "http://wormix.ru/engine/0.2.9.2/"; 
         private var debugField:TextField; 
         private var stageWidth:int = 745; 
         private var localConnection:LocalConnection; 
         private var context:LoaderContext; 
         private var howToStart:MovieClip = null; 
         private var howToStartUrl:String; 
         private var channelName:String = "_kubline_progress_bar_"; 
         private var engineInstance:Sprite = null; 
         public static var flashVars:Object; 
         public static var instance:Preloader; 
         public function Preloader() 
         { 
             debugField = new TextField(); 
             engineUrl = baseUrl + "WormsWar.swf?88"; 
             howToStartUrl = baseUrl + "data/interface/requests/howToStart.swf"; 
             timer = new Timer(300); 
             instance = this; 
             context = new LoaderContext(true, new ApplicationDomain(ApplicationDomain.currentDomain), SecurityDomain.currentDomain); 
             this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); 
             localConnection = new LocalConnection(); 
             localConnection.allowDomain("*"); 
             var client:* = new Object(); 
             client.progress = function (flashVars:int) : void 
             { 
                 if (progressBar != null) 
                 { 
                     progressBar.progress(flashVars); 
                 } 
                 return; 
             }// end function 
             ; 
             localConnection.client = client; 
             return; 
         }// end function 
         public function securityErrorListener(event:SecurityErrorEvent) : void 
         { 
             showMsg(event.text); 
             dispatchEvent(event); 
             return; 
         }// end function 
         public function showMsg(flashVars:String) : void 
         { 
             var _loc_2:* = new TextFormat("_sans", 14, 16763749); 
             debugField.autoSize = TextFieldAutoSize.LEFT; 
             debugField.type = TextFieldType.INPUT; 
             debugField.defaultTextFormat = _loc_2; 
             debugField.filters = [new DropShadowFilter(1, 45, 0, 1, 2, 2, 2, 2)]; 
             debugField.alpha = 0.7; 
             debugField.htmlText = debugField.htmlText + (" >> " + flashVars); 
             debugField.x = 20; 
             debugField.y = 200; 
             addChild(debugField); 
             return; 
         }// end function 
         private function checkSettings(flashVars:Object = null) : void 
         { 
             var _loc_2:int = 0; 
             if (flashVars == null) 
             { 
                 _loc_2 = int(flashVars["api_settings"]); 
             } 
             else 
             { 
                 wrapper.removeEventListener("onSettingsChanged", checkSettings); 
                 _loc_2 = int(flashVars.settings); 
             } 
             if ((_loc_2 & 1) == 0 || (_loc_2 & 2) == 0 || (_loc_2 & 4) == 0 || (_loc_2 & 2048) == 0) 
             { 
                 wrapper.addEventListener("onSettingsChanged", checkSettings); 
                 wrapper.external.showSettingsBox(7 + 256 + 2048); 
             } 
             else 
             { 
                 removeChild(howToStart); 
                 showScreenSaver(); 
             } 
             return; 
         }// end function 
         private function onApplicationAdded(flashVars:Object) : void 
         { 
             wrapper.removeEventListener("onApplicationAdded", onApplicationAdded); 
             checkSettings(); 
             return; 
         }// end function 
         public function onCompleteEngineLoader(event:Event) : void 
         { 
             var event:* = event; 
             loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, showProgress); 
             loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, onCompleteEngineLoader); 
             loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, ioErrorListener); 
             loader.contentLoaderInfo.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorListener); 
             try 
             { 
                 localConnection.connect(channelName); 
             } 
             catch (error:ArgumentError) 
             { 
                 progressBar = null; 
             } 
             engineInstance = Sprite(event.target.content); 
             var referrerId:uint; 
             if (userStore.data.referrerId) 
             { 
                 referrerId = userStore.data.referrerId; 
             } 
             Object(engineInstance).initFromPreloader(wrapper, baseUrl, referrerId); 
             engineInstance.addEventListener(Event.INIT, onEngineInit); 
             addChildAt(engineInstance, 0); 
             loader = null; 
             return; 
         }// end function 
         private function showProgress(event:ProgressEvent) : void 
         { 
             progressBar.progress(Math.round(event.bytesLoaded / event.bytesTotal * 10)); 
             return; 
         }// end function 
         private function checkInstallApplication() : void 
         { 
             if (flashVars != null && flashVars["is_app_user"] != "1") 
             { 
                 if (!userStore.data.referrerId) 
                 { 
                     userStore.data.referrerId = flashVars["user_id"]; 
                     userStore.flush(); 
                 } 
                 wrapper.external.showInstallBox(); 
                 wrapper.addEventListener("onApplicationAdded", onApplicationAdded); 
             } 
             else 
             { 
                 checkSettings(); 
             } 
             return; 
         }// end function 
         public function slowHideScreenSaver() : void 
         { 
             timer.start(); 
             timer.addEventListener(TimerEvent.TIMER, function () : void 
             { 
                 startScreenSaver.alpha = startScreenSaver.alpha - 0.3; 
                 if (startScreenSaver.alpha <= 0.01) 
                 { 
                     timer.stop(); 
                     removeChild(startScreenSaver); 
                     startScreenSaver = null; 
                 } 
                 return; 
             }// end function 
             ); 
             return; 
         }// end function 
         private function onAddedToStage(event:Event) : void 
         { 
             wrapper = Object(parent.parent); 
             stageWidth = wrapper.application.stageWidth; 
             stageHeight = wrapper.application.stageHeight; 
             flashVars = wrapper.application.parameters; 
             var _loc_2:* = "store_" + flashVars["viewer_id"]; 
             userStore = SharedObject.getLocal(_loc_2); 
             loader = new Loader(); 
             loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onHowToStartLoaded); 
             loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorListener); 
             loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorListener); 
             loader.load(new URLRequest(howToStartUrl), context); 
             return; 
         }// end function 
         public function showScreenSaver() : void 
         { 
             startScreenSaver = new PreloaderScreen(); 
             startScreenSaver.x = 0; 
             startScreenSaver.y = 0; 
             this.addChild(startScreenSaver); 
             progressBar = new ProgressBar(startScreenSaver.progressBar); 
             loader = new Loader(); 
             loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, showProgress); 
             loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteEngineLoader); 
             loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorListener); 
             loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorListener); 
             loader.load(new URLRequest(engineUrl), context); 
             return; 
         }// end function 
         public function onHowToStartLoaded(event:Event) : void 
         { 
             loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, onHowToStartLoaded); 
             loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, ioErrorListener); 
             loader.contentLoaderInfo.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorListener); 
             howToStart = MovieClip(event.target.content); 
             howToStart.x = (stageWidth - howToStart.width) / 2; 
             howToStart.y = (stageHeight - howToStart.height) / 2; 
             addChild(howToStart); 
             checkInstallApplication(); 
             return; 
         }// end function 
         public function onEngineInit(event:Event) : void 
         { 
             slowHideScreenSaver(); 
             return; 
         }// end function 
         public function ioErrorListener(event:IOErrorEvent) : void 
         { 
             showMsg(event.text); 
             dispatchEvent(event); 
             return; 
         }// end function 
         public static function deleteScreenSaver() : void 
         { 
             instance.slowHideScreenSaver(); 
             return; 
         }// end function 
     } 
 }
 Даже в этом куске инфы можно найти много что полезного вот например проверку которую я искал)
Добавлено (12.10.2010, 17:59)
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В основном тут написан только опять же один клиент на флехе, а остальное уже всё php страницы.