Вторник, 16 Апреля 2024, 13:35

Приветствую Вас Гость

[ Новые сообщения · Игроделы · Правила · Поиск ]
  • Страница 1 из 1
  • 1
Форум игроделов » Конструкторы игр и лёгкие в освоении системы разработки игр » Game Maker » Ошибка при компиляции под Android (Помогите! В чем может быть проблема?)
Ошибка при компиляции под Android
FernabeoДата: Понедельник, 30 Сентября 2019, 21:53 | Сообщение # 1
уже был
Сейчас нет на сайте
Compile started: 21:44:15
"E:\GameMaker.Studio.Master.Collection.1.4.1760\GameMaker-Studio\GMAssetCompiler.exe" /fU="C:\Users\Fernabeo\AppData\Local\gm_ttt_39088\a33739.txt" /c /m=android /studio /config="Default" /tgt=8 /obob=True /obpp=False /obru=True /obes=False /i=3 /j=4 /cvm /tp=1024 /mv=1 /iv=0 /rv=0 /bv=1760 /gn="HSM" /td="C:\Users\Fernabeo\AppData\Local" /cd="C:\Users\Fernabeo\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="192.168.1.4" /hprt="51268" /o="C:\Users\Fernabeo\AppData\Local\gm_ttt_39088\HSM" /optionsini="C:\Users\Fernabeo\AppData\Local\gm_ttt_39088\gm_ttt_63236\HSM.ini" "E:\HSM.gmx\HSM.project.gmx"

Reading project file....finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
Final Compile...finished.
Saving IFF file... C:\Users\Fernabeo\AppData\Local\gm_ttt_39088\HSM\HSM.zip
Writing Chunk... GEN8
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=1294,6714
Stats : GMA : sp=2,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=3,ro=1,da=0,ex=0,ma=1,fm=0x200000
"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" get-state

device
"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" shell echo $INTERNAL_STORAGE

"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" shell echo $EXTERNAL_STORAGE

/sdcard
"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" get-state

device
"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" shell echo $INTERNAL_STORAGE

"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" shell echo $EXTERNAL_STORAGE

/sdcard
"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" shell mkdir -p "/sdcard/GMstudio"

"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" shell rm -f "/sdcard/GMstudio/options.ini"

"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" push "C:\Users\Fernabeo\AppData\Local\gm_ttt_39088\HSM\\GameAssetsDROID.zip" /sdcard/GMstudio/GameAssetsDROID.zip

C:\Users\Fernabeo\AppData\Local\gm_ttt_39088\HSM\\GameAssetsDROID.zip: 1 file pushed. 0.2 MB/s (4421 bytes in 0.018s)
"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" push "C:\Users\Fernabeo\AppData\Local\gm_ttt_39088\HSM\\GameDownload.lock" /sdcard/GMstudio/GameDownload.lock

C:\Users\Fernabeo\AppData\Local\gm_ttt_39088\HSM\\GameDownload.lock: 1 file pushed. 0.0 MB/s (13 bytes in 0.014s)
"C:\Users\Fernabeo\AppData\Local\Android\android-sdk\platform-tools\adb" shell cat /system/build.prop

cat: /system/build.prop: Permission denied
FastCreate started: 21:44:20
FastCreate End File Copies: 21:44:21
cmd /c "subst Z: "C:\Users\Fernabeo\Documents\GameMaker\Cache\HSM\Android\Default" && Z: && cd \com.companyname.HSM && "E:\GameMaker.Studio.Master.Collection.1.4.1760\GameMaker-Studio\Android\runner\gradle\gradlew" assembleRelease lint "

FAILURE: Build failed with an exception.

* What went wrong:
A problem occurred configuring root project ''.
> Could not resolve all dependencies for configuration ':classpath'.
> Could not resolve com.android.tools.build:gradle:2.1.0.
Required by:
::unspecified
> Could not resolve com.android.tools.build:gradle:2.1.0.
> Could not get resource 'https://jcenter.bintray.com/com/android/tools/build/gradle/2.1.0/gradle-2.1.0.pom'.
> Could not GET 'https://jcenter.bintray.com/com/android/tools/build/gradle/2.1.0/gradle-2.1.0.pom'.
> peer not authenticated
> Could not resolve com.google.gms:google-services:3.0.0.
Required by:
::unspecified
> Could not resolve com.google.gms:google-services:3.0.0.
> Could not get resource 'https://jcenter.bintray.com/com/google/gms/google-services/3.0.0/google-services-3.0.0.pom'.
> Could not GET 'https://jcenter.bintray.com/com/google/gms/google-services/3.0.0/google-services-3.0.0.pom'.
> peer not authenticated

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

BUILD FAILED

Total time: 2.952 secs
cmd /c "subst /d Z:"

Lint Build report available at C:\Users\Fernabeo\Documents\GameMaker\Cache\HSM\Android\Default\com.companyname.HSM\build\outputs\lint-results.html
FastCreate End End: 21:44:24
Compile finished: 21:44:24
Форум игроделов » Конструкторы игр и лёгкие в освоении системы разработки игр » Game Maker » Ошибка при компиляции под Android (Помогите! В чем может быть проблема?)
  • Страница 1 из 1
  • 1
Поиск:

Все права сохранены. GcUp.ru © 2008-2024 Рейтинг