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Releases: bladecoder/bladecoder-adventure-engine

Bladecoder Adventure Engine v4.3.1

11 Nov 23:41
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DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 17 is now recommended to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Bugfix small font size.
  • Update libgdx v1.12.1.

Bladecoder Adventure Engine v4.3.0

19 Oct 21:21
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DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 17 is now recommended to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Fallback fonts/multiple fonts files to support dynamic font changing needed for Chinese and other logographic languages.
  • Upgrade gradle + robovm + android plugin to latest versions.
  • Bugfix when adding a new item to a Ink list.

Bladecoder Adventure Engine v4.2.0

07 Jul 13:03
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DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 17 is now recommended to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • EDITOR: Latest Inklecate and build JDK can be downloaded from the editor.
  • EDITOR: Disable Particle Editor button. It doesn't support LWJGL3.
  • LWJGL3 backend for desktop. That means support for JDK 17 and ARM architectures.
  • TextRenderer now supports maxWidth.
  • Smooth animation to center camera after finishing walking.
  • Show text in screen at least for 0.5secs before skipping it.
  • Delete 3D support.
  • Now we can use ':' in Ink to indicate the actor talking. '>' is still supported.
  • Updated Blade Ink to v1.1.2.
  • Minimum supported iOS version to 11.0.
  • Bump spine runtimes to v4.1.0.
  • Updated libgdx to v1.12.0.
  • Updated packr version.
  • A lot of bugs fixed (see git log).

Bladecoder Adventure Engine v4.1.0

08 Dec 21:07
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DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • EDITOR: Text filter for scene and actor lists.
  • EDITOR: Button to show/hide actors in the scene.
  • Ink: Support for multi flow.
  • InkRunAction can pass params to Ink paths.
  • New InkCancelAction action.
  • Updated Blade Ink to v1.0.0.
  • Updated libgdx to v1.10.0.
  • Updated packr version.

Bladecoder Adventure Engine v4.0.2

22 Jan 12:39
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This release adds support to gamepads. Besides, the editor can generate .aab packages, the new Google Play Store format.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Controller (gamepad) support.
  • .aab package generation for Android.
  • In panel showing choose options, up/down buttons now have animation.
  • Update libgdx to latest version 1.9.13.
  • Better Ink text extraction for I18N.
  • Fix: Bug deleting animation if initial animation is not set.

Bladecoder Adventure Engine v4.0.1

28 May 17:44
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This is a bug fix release.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Fix error serializing cb when Ink library is not used.
  • Fix error creating resolution when there are atlases with subfolders.
  • Fix Android launcher to make expansion files (.obb) works again.

Bladecoder Adventure Engine v4.0.0 aka. "Johnny Bonasera 4"

17 Mar 12:30
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Although there are only a few changes in this release, the change to version 4 is justified because this is the release used to distribute the game "The Revenge of Johnny Bonasera Ep. 4"!

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Fix error when android keystore path had spaces.
  • Added scene counter in the editor ui.
  • Updated ios minosversion to 8.
  • Better calc of speed when walking and fake depth is used.

Bladecoder Adventure Engine v3.2.5

02 Mar 12:52
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DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Some validations when adding/editing animations and verbs to avoid errors.
  • Fixed dealing with OpenAL bug in credits screen.
  • Fixed bug extracting ink texts.

Bladecoder Adventure Engine v3.2.4

07 Feb 13:10
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DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Added more external functions to Ink.
  • Added support to load/save game preferences.
  • Scale and Rotate actions now work with ui actors.
  • Many bugs fixed.

Bladecoder Adventure Engine v3.2.3

10 Jan 10:08
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DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Added "initVerb" param to the "Leave" action. This verb will be executed if set instead of the "init" verb.
  • Now, the "init" verb doesn't run if the "test" verb is executed.
  • Load/Save preferences support.
  • Allow to move BaseActors in MoveToSceneAction.
  • FIX: Scale and Rotate actions didn't work with ui actors.
  • Save also callbacks that are not in the current scene.