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Author Topic: Life in the Box  (Read 9910 times)
El-Metallico
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« on: October 15, 2015, 12:19:07 PM »


____________________________________________________________________________________________________________

Title: Life in the Box
Genre: Point'n'Click adventure
Authors: Ars Longa Games
Estimated release date: 2017
____________________________________________________________________________________________________________

Team members:

Dmitry Petyakin - story, music, gamedesign
Sergey Kuvshinov - animation
Pavel Sevbo - programming
Serge Verkhoturov - translation
Dmitry Salkov - backround artist

NEW SCENE




____________________________________________________________________________________________________________

What will be if you lose someone close? What will be if you have a chance to bring him back? But the price might be the fate of entire Universe - maybe even not only one.
Physicist Alex has lost his beloved daughter many years ago. After that, changing the past became the only purpose of his life. That's why he devoted himself to creating a time machine to return back and prevent the deathly accident. But nobody can travel in time with impunity.

Many years passed since the daughter's death, when Alex managed to build the time machine. After he used it, a portal appeared. The Time Masters came out and told Alex that nobody can turn the time back and change the past, and afterwards they left. In a few hours, the portal appeared again, and one of the Time Masters came out. He offered a deal to the physicist - he would return his daughter from the past if Alex helped him to create multiple portals to the Earth. The purpose of those portals was not explained detailed - some harmless needs of the Time Master. Losing his head, Alex agreed to help the Time Master and created the first portal from a simple box. That's where the problems began...

Life in the Box is a point 'n click adventure where you have to travel different worlds, and find a way to fix a load of universe scale issues, that you caused by your attempt to change the time.

You'll meet a lot of strange creatures, some of them will help you, some of them will make obstacles.

The levels structure will be kinda similar to FEZ, we have one initial location from where we can travel between other worlds.

____________________________________________________________________________________________________________















____________________________________________________________________________________________________________



If you have any questions - feel free to ask!
« Last Edit: May 24, 2016, 12:30:27 AM by El-Metallico » Logged

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« Reply #1 on: October 15, 2015, 02:34:41 PM »

First thing, I am a fan of your pixel art.
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Matthew Doucette, Xona Games
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« Reply #2 on: October 15, 2015, 02:41:45 PM »

First thing, I am a fan of your pixel art.

+1 to that. Lovely graphics.
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« Reply #3 on: October 15, 2015, 06:56:19 PM »

First thing, I am a fan of your pixel art.

Thank you.  Gomez
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« Reply #4 on: October 15, 2015, 09:22:16 PM »

Great job. It's looking nice.
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SunWuKong
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« Reply #5 on: October 15, 2015, 10:28:28 PM »

Great art. Looking forward to more news and the demo!

-Tim
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El-Metallico
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« Reply #6 on: October 15, 2015, 11:36:25 PM »

Thanks a lot, guys!  Smiley
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« Reply #7 on: October 15, 2015, 11:47:29 PM »

cool graphics/colours
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« Reply #8 on: October 15, 2015, 11:51:26 PM »

So good! What I like about the pixel art is the highlighting on the edges, like the white halo around the player portrait in the dialogue sequences, or the yellow edges of lighting around the fireplace.
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« Reply #9 on: October 16, 2015, 02:45:09 AM »

I definitely like this!  Evil
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El-Metallico
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« Reply #10 on: October 16, 2015, 04:18:22 AM »

Thanks for kind words, guys, It is really inspiring!
We are planning to post updates every 4-5 days, and, perhaps, we will release demo a bit earlier - first days of November or so.

DizzyDoo
Thanks! Artist will be glad to hear it Smiley
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« Reply #11 on: October 16, 2015, 05:06:54 AM »

Posting here to see more of the beautiful art.
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El-Metallico
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« Reply #12 on: October 17, 2015, 10:41:50 PM »

AD1337
Thanks!
Btw, here is our new logo, gears will be animated later Smiley
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« Reply #13 on: October 21, 2015, 10:45:46 PM »

Time for bump! Sketch of smiling Twinkle.



And a short preview of new theme. We already know which world it is, but we don't want to spoil it  Smiley

https://el-metallico.bandcamp.com/track/world-demo

Everything is going pretty well, so hopefully the demo will be available soon.
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« Reply #14 on: October 23, 2015, 02:26:24 PM »

Hi, bump. Twinkle emotions.

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El-Metallico
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« Reply #15 on: October 26, 2015, 08:20:36 AM »

Hey, guys! Here are few animations of Alex and his dog, btw, dog needs a name, any suggestions? We just call him DOG right now... Also, we had idea to make DOGE instead of this little boy, but later we decided to use this one.



     
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« Reply #16 on: November 10, 2015, 06:45:36 AM »

Hey, guys. Small update, unfortunately, our artist caught a cold, so we're slowed down a bit.
Anyway, here are few animations of Alex's dog, sketch of an eye - it's an element of UI, it will be used in room with giant face on the wall, and new track in progress.



 



Memories World (demo)
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« Reply #17 on: November 10, 2015, 09:09:32 AM »

Love the art. The game looks awesome. That said, are you gonna use the time premise to make some puzzles? because I see in the concept a lot of potential, playing with the time travel I mean. And about the dogs name what about a famous physicist name like Isac, albert, ptolomeo, galileo or copernicus.
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El-Metallico
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« Reply #18 on: November 10, 2015, 09:17:05 AM »

brunoxzx
Wow, it's a very good idea about the name, thanks a lot! Coffee
Yeah, sure, there will be time puzzles, definitely, we working on them at the moment. Thanks for feedback!
« Last Edit: November 10, 2015, 09:23:06 AM by El-Metallico » Logged

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« Reply #19 on: November 12, 2015, 11:08:55 AM »

Hey, guys. Our artist is totally fine now, so the UI emotions are almost finished. Hopefully, we will release short demo soon.





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