New Game: The Lost Treasure
The Lost Treasure
Whilst hiking in oh i don't know let's say Coventry, you stumble upon a series of caverns. Upon closer inspection you find that they contain treasure from an ancient civilization. However, the treasure is guarded by what can only be described as meanies as that's what they are. Collect the treasure in each cavern and head for the exit.
Use keys Q A O P or R to Redefine your own.
Authored with R-Tape's excellent CGD.
Many thanks to R-Tape for his fantastic loading screen and assorted in game graphics and for his general help and assistance.
Thanks also to Leespoons for his excellent music.
https://docs.google.com/file/d/0ByxiMYbPnlUdSkRHZTcydnY5Tjg/edit?usp=sharing
Whilst hiking in oh i don't know let's say Coventry, you stumble upon a series of caverns. Upon closer inspection you find that they contain treasure from an ancient civilization. However, the treasure is guarded by what can only be described as meanies as that's what they are. Collect the treasure in each cavern and head for the exit.
Use keys Q A O P or R to Redefine your own.
Authored with R-Tape's excellent CGD.
Many thanks to R-Tape for his fantastic loading screen and assorted in game graphics and for his general help and assistance.
Thanks also to Leespoons for his excellent music.
https://docs.google.com/file/d/0ByxiMYbPnlUdSkRHZTcydnY5Tjg/edit?usp=sharing
Post edited by Rebelstar without a cause on
Comments
Now to try and complete it with all 9 lives... *cracks knuckles*
Well done Andy and thanks for using CGD.
Me too at first but once sussed the game can be completed pretty easily, as Lee says getting a 'perfect' is the next thing (which I've not managed yet).
I'm surprised you can still squeeze some fun from game with UGD graphics.
Did not go past screen 1 but I can already notice some nice features:
1-the purple enemies can actually chase you (they tend to have your x or y coordinates even behind walls), while the snake has its own path
2-I really love the death explosion...
3- nice title music (two beeper channels?)
Are these features, specific of the CGD program or do you have to prgram them yourself?
https://www.facebook.com/groups/1694367894143130/
There's no programming involved. Just set a sprite's type to chaser and it will chase you around the screen. It's really easy and very versatile.
The death explosion was one of many effects, just choose which one you want, simple! :smile:
The music was created by Leespoons using Beepola I believe.
Thanks! As Rebelstar says, it was done on Chris Cowley's Beepola, using the Savage beeper engine. There's details of how to add this to title screens in the CGD instructions.
Seems to be a good game.
I wish I could download the instructions but it is not possible.....where can I find them?
Also: as I saw the different examples I understand one cannot animate ugds sprite but then again looking at the sausage loan game I see an animation when the player finishes a level...can this be used to have some animation during the game?
https://www.facebook.com/groups/1694367894143130/
Great! thanks !
https://www.facebook.com/groups/1694367894143130/
Very nice - so simple, yet gets a bit frantic at times.
Going to put the kettle on now.. :D
By the way, not sure if this is courtesy of R-Type's designer, or your implementation of it, but I LOVE the way the purple meanies flick between two spaces while they wait for you behind a wall. Reminds me of many great 1980s games, including the C16/+4 game Dork's Dilemma, which if you haven't played before, is worth a look.
Thank you! :)
The screen with the left/right random arrows flying around is a bit bonkers, but at least you get a bit of a breather after collecting each treasure!
(It's rock hard though!).
Desktop Dungeons is another good game, there is a free version of that too
http://www.desktopdungeons.net/media/
I'm usually ok with level 3 (the green boulder dashy one) but sometimes lose it completely and end up rushing round in big circles and inevitably losing a few lives. Level 5 does my nut in!
I had a cuppa before completing, does that mean it doesn't count? :cry:
What it means is that your cup needs a refillin', before the next go at the game, yup.
*tips imaginary cowboy hat*
I had a wish to destroy my computer. :D
Man... hard game! ;)
But I?ll finish it... back to the game... $$#@#$!#$@#$#@!!!!!!!!!!!
http://www.zx-spectrum.cz
JSpeccy-win32-portable
SOMEBODY PLEASE STOP HIKOKI!!!! HE'S ALL OVER THE FORUM ASKING FOR SEQUELS AND IMPROVEMENTS !!!
:D :D :D :D
Just kidding :D
PS i don't know if you can have explosions with CGD (don't think so, not yet at least) however if you like traps, check "Push n Chase" and you will have all the traps you want (and it is done with CGD...well it is a game I made, i could not resist pointing that out, sorry guys)
PPS having said that, I came back to Lost treasure and boy! it is a treasure of a game!
:D
https://www.facebook.com/groups/1694367894143130/
About explosions in The Lost Treasure 2, I saw something in Shuttlebug ;-) something like that plus a nice fx sound would do it. I'll check your game Pushnchase as well of course, expect a few suggestions for a sequel too. :D
JSpeccy-win32-portable
Took me 3 goes but played it through on my +2 this affa. Thanks again for a top game Rebelstar!
Here it is at a higher resolution.