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Get the Mesh Deformation Full Collection package from Matej Vanco and speed up your game development process. Find this & other Modeling options on the ...
The mesh is deformed because a force is applied to each of its vertices. As the vertices are pushes, they acquire a velocity. Over time, the vertices all change ...
When Unity bakes a GameObject or Prefab that contains a Skinned Mesh Renderer component into an entity, it adds the correct deformation ECS components.
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Get the Deform package from Beans and speed up your game development process. Find this & other Modeling options on the Unity Asset Store.