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Mission: Defender

Discussion in 'Works In Progress - Archive' started by wowcow, Jun 7, 2013.

  1. wowcow

    wowcow

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    Mission: Defender is a small project, which is basically a try to combine simplicity with non-stop action for different mobile and gaming platforms.

    Main story of the game is the following: astronomers from different countries discovered a huge threat from space, which is about to destroy the planet Earth. Different space pilots called to the rescue. You are one of them. Now the planet should be safe.

    $main_menu_tn.png
    $in_game_view_tn.png
    $basic_scene_organization_tn.png
    $asteroids_tn.png
    $asteroids_behavior_tn.png
     
    Last edited: Apr 1, 2015
  2. wowcow

    wowcow

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  3. wowcow

    wowcow

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    Obviously the concept still requires a lot of work, so i will update this thread with new results from time to time.
    Here is the screenshot of the main stage in Unity:

    $main_stage_screenshot_tn.png
     
  4. Liggles

    Liggles

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    Looking good so far :) i like the concept artwork, will be interesting to see how this progresses :)
     
  5. wowcow

    wowcow

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    Thanks Liggles! It's going to be a long road, but i'll try hard to bring updates as often as possible.

    Here are some more doodles from me :)

    $drones_basics.png
     
  6. wowcow

    wowcow

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    Here are some updates on the project. I was concepting one of the spaceships to start from, so here is what it looks like so far:

    $spaceship.png
     
  7. SevenBits

    SevenBits

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    Nice planning. That's super helpful.
     
  8. wowcow

    wowcow

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    Thanks SevenBits! Planning often borns even more planning :)
     
  9. wowcow

    wowcow

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    Backup rocket is looking for an asteroid to destroy

    $backup_rocket.png
     
  10. wowcow

    wowcow

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    The asteroids are already here, the drones are coming:

    $asteroids_scene.png
     
  11. wowcow

    wowcow

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    A couple of GUI placeholders added. The final look of the buttons is still under consideration.

    $GUI_placeholders.png
     
  12. hellraizerhhh

    hellraizerhhh

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    This is a game that would look awesome with 2D and not 3D. Your concept sketches are awesome, and I personally feel 3D will never give you the crisp look and detail you are wanting to achieve.
     
  13. wowcow

    wowcow

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    Thanks for feedback hellraizerhhh! I was considering the game to be 2D at first, but i'm still not sure how to make 2D graphics resolution independent. Anyway, so far I just try to reproduce the concept in Unity to reach a playable state as soon as possible. I will play with the overall graphics style after i'm done with the scene and assets.
     
  14. wowcow

    wowcow

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    Sorry for the long pause. The first drone is finally here and is going to blow up any target.

    $drone_screenshot.png
    $drone_screenshot_2.png
     
  15. wowcow

    wowcow

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    Got my hands on particle system and now the spaceship and the drones have very powerful engines :)

    $engine_fire_screenshot.png

    $engine_fire_big.png

    The animated version may be seen here and here.
     
    Last edited: Sep 13, 2013
  16. suctioncup

    suctioncup

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    Looking good so far (Development wise), but may I recommend using 2D art instead of 3D? I reckon that the rockets and asteroids would looks really awesome with some quality 2D art. Your drawing skills are up to scratch as well - why not color some of them, and chuck em in the game?
     
  17. wowcow

    wowcow

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    Thank you suctioncup! Well, the game was actually planned as 2D, but 2D animation requires different skills, yet i would like it to be resolution independent. So far I couldn't find a solution, except making it 3D. Anyway, i'm waiting for the nearest Unity release, which will allow me to work in 2D a bit easier and probably we'll have a chance to compare the results. I'll try to prepare some 2D content. Thanks again!
     
  18. SEG-Veenstra

    SEG-Veenstra

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    I love how you've sketched all the information. That works so much better than the post with just text! The concept looks great, just as the assets! Good job en have fun finishing it!
     
  19. wowcow

    wowcow

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    Thanks a lot SEG.Veenstra! I hope everyone will have some fun from this game. I'm glad to see people express their thoughts about it. It definitely pushes any development forward :)
     
  20. wowcow

    wowcow

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    Well, i've started to reproduce the assets in 2D and here is the first one:

    $spaceship_2D.png

    I will start importing the 2D graphics into Unity as soon as the latest build is out. So far, i'll continue editing the 3D scene and creating 2D assets.
     
    Last edited: Sep 14, 2013
  21. wowcow

    wowcow

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    Started to assemble the scene in 2D:

    $2D_scene.jpg
     
  22. wowcow

    wowcow

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    I was sketching the 2D Earth and eventually came to an idea to put health shield GUI over the existing Earth. This is how it looks so far.

    $2D_scene.jpg
     
    Last edited: Sep 24, 2013
  23. GeneBox

    GeneBox

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    Looking great! Love the art.
     
  24. wowcow

    wowcow

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    Thanks GeneBox! What do you think about 2D vs. 3D graphics?
     
  25. wowcow

    wowcow

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    The backup rocket now has 2D brother:

    $backup_rocket.png

    $2D_scene.jpg

    I've already taken a look at RageTools, just in case :)
     
  26. wowcow

    wowcow

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    here is some update on the 3D version. The drones are a little more active now.

    $drone_weapon-tool.png


    ...and some HUD updates

    $on-earth_HUD.png
     
    Last edited: Nov 8, 2013
  27. wowcow

    wowcow

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    Hello,

    there is quite a few months passed since the latest update on the game, sorry for that. There are some news on the project. I've been thinking about the overall user experience and finally decided to make the scene vertical. It's now feels a little bit more natural in terms of view, in my opinion. Here is the 2D scene in Unity:

    mission-defender-2d-scene.png

    Please feel free to share your thoughts below.

    Also, one talented and aspired programmer has joined this projects, so it's moving on.
     
  28. wowcow

    wowcow

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    Hi all,

    please accept my apoligies for the lo-o-ong delay with the updates. It took some time to rethink the project and apply the changes.
    Now it looks a little bit different from what it was recently. Graphics is not the only change in the game. There are some changes in the overall game system, weaponry and some other things, like multiplayer has been added to the plans and the very early prototype is coming.

    in-game-screenshot.png

    Also, the project is still looking for different enthusiastic talents:
    • game designer
    • sound designer
    • visual FX specialist and others
    Feel free to check the additional details here. You are welcome to contact me via PM or e-mail.

    Thank you!
     
  29. wowcow

    wowcow

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    mission-defender-gameplay-screenshot.png

    Hi all,

    We'have finally released our early prototype of "Mission: Defender" game. Obviously there is still a lot of work to do, but you can play the early alpha right now. All you need is Android device. We do plan to release the game for other platforms later as well.

    Feel free to download the Android version from here.

    We'll be very glad to get some objective feedback on it from you.

    Thank you!

    Best regards,
    Alexander
     
  30. wowcow

    wowcow

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    Hello all,

    we are glad to inform you that Mission: Defender is now a part of Unity Connect service. Feel free to check it outand vote here. The game is still in development, so your feedback is very much appreciated!

    Thank you!

    Best regards,
    Alexander