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Breaking Objects in 3D Studio Max using PullDownIt

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1 min read

Besides being visually engaging, destroying objects in 3D is a ton of fun. Thanks to numerous advancements in tools and technology, it's now easier (and cheaper) then ever to destroy stuff digitally.

In today's tutorial, Chandan Kumar will introduce you to "PullDownIt", an up and coming dynamic based fracture plugin for 3D Studio Max and serious competitor to the popular Rayfire plugin. Chandan will walk you through four practical examples while giving you an overview of the plugins capabilities and the workflow he uses to break stuff! Click through to get started!


Video 1

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Video 2


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