1. polypusher.net presents Asset Creation for Games using modo and Sculptris. High Poly Hard Surface modeling, Sculpting, UVW creation and Painting Textures.

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  2. Unity and modo development set. polypusher.net for further info.

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  3. Visit polypusher.net for further details. A quick sneak-peak of our new Unity and modo game development set. Coming in July!

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  4. In this part we will bring together the NPC AI and the dynamic meshes creation.

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  5. In this part we will access a GameObject's MeshFilter and create a mesh via code. This video is just as much about the mathematics of creating the mesh in question. A Unity project is available for download if you purely require the MeshFilter code. See video for details.

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modo & Unity Game Development

Matthew Clifton

This channel is a showcase for our game development process using modo and Unity 3. Tutorials on everything from modelling & texturing to C# scripting and so much more.

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