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NoticeToolbarMenu.cs

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Jul 31st, 2015
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C# 0.41 KB | None | 0 0
  1. using UnityEngine;
  2. using UnityEditor;
  3. using System.Collections;
  4.  
  5. public class NoticeToolbarMenu : MonoBehaviour {
  6.    
  7.     [MenuItem("GameObject/UI/Notice")]
  8.     static void Create() {
  9.         GameObject noticeObject = new GameObject("Notice");
  10.         noticeObject.AddComponent<Notice>();
  11.        
  12.         GameObject canvas = GameObject.Find("Canvas");
  13.         if(canvas != null)
  14.             noticeObject.transform.SetParent(canvas.transform);
  15.     }
  16. }
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